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Stats

The stats object contains match statistics for each player:

{
"Player1": {
"score": 100000, // Total xp score
"kills": 5, // Total kills
"deaths": 2, // Total deaths
"coins": 10, // Coins collected
"kd_ratio": 2.5, // Kill/death ratio
"kill_streak": 3, // Current kill streak
"overclocks": 1, // Total of overclocks achieved
"xps": 200, // Current xp/s
"wolf_kills": 2, // Wolves eliminated
"ghoul_kills": 1, // Ghouls eliminated
"tiny_kills": 0, // Tiny enemies eliminated
"minotaur_kills": 1, // Minotaurs eliminated
"player_kills": 1, // Other players eliminated
"self_destructs": 0 // Total self-destructs
},
"Player2": {
"score": 85000,
"kills": 3,
"deaths": 4,
"coins": 5,
"kd_ratio": 0.75,
"kill_streak": 0,
"overclocks": 0,
"xps": 150,
"wolf_kills": 1,
"ghoul_kills": 1,
"tiny_kills": 1,
"minotaur_kills": 0,
"player_kills": 0,
"self_destructs": 1
}
}
tip

Use these stats to track performance and adapt your strategy during matches